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Feature Flotsam To Keep Second Life Stable

Update: It's all settled down and features are back online, but the article remains the same...

While the temporarily reduced services within Second Life are just a bit inconvenient, but 2 things impress me about it:

  1. They decided to scale things down to make things more stable. That's progress.
  2. They wrote about it on the blog.

Sure, it isn't something to write home about, but throttling functionality like that is pretty old school - under heavy load, any decent website throttles functionality to assure the site doesn't crash. It makes sense to do it in Second Life - frankly, I'm surprised it isn't automated. That way they could scale down things, send out system announcements like a weather report, and people would get used to it. Granted, people may not like it but then it s a bit like the weather: there are good days and bad days.

I'm interested to see if they do decide to put some throttle functionality in the server code. It just makes sense.

I am considering how to give Second Life 'weather reports'. Heh.

Weather?

Yes it is better communication, even if it's communication that will annoy some. It's better than saying nothing at all.

Hey a Second Life weather channel would be cool, you could even hire your very own weather girl! Granted the weather would be the same every day in most sims!

I'd need an Ugly Weather Girl...

Which is almost impossible to find in Second Life. :-D

Second Life Consultant

The Beautiful people

If you think too deeply about it, the beautiful people of SL image is rather depressing. I think it was last year that the female av's of second life made it into a top 100 beautiful women of the year list in a magazine.

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