A Peek Into Chinese Virtual Worlds
Virtual Worlds in Modern China is an interesting post for those curious about the Chinese endeavors in the area of [w:virtual world]s. The author gives an interesting review of both Hipihi and Novoking, as well as a comparison of the two and a comparison of them with other virtual world endeavors.
The political climate, as well, is worth considering:
...I would like to finish with discussing the real world’s political environment that the virtual worlds were born in. Both worlds will face a complicated job considering the current governmental situation. As Xu from Hipihi has already stated: “we can make sure that pornography, gambling, violence or politically sensitive material will be strictly forbidden.” The people at Novoking have expressed something similar: “in accordance with Chinese regulations, our world’s economy will necessarily be a closed one.” Nobody knows exactly how virtual worlds will develop in China, but as a Web 2.0 enthusiast I think it is worth to keep an eye on!
Actually, I don't know exactly how virtual worlds will develop in China - and I wish people would keep using my name like that. :-)
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